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Additionally, advanced items typically have a skill requirement, with the end result being that the character equips only a handful of different items over the course of the game, as allowed by selecting many skills in your skill selection bars. Each item has fixed stats, and the selection of items is also limited, with only a small number of different weapons or armor in each category. Valuable items are placed in specific locations for the player to find. The Miscellaneous tree contains general improvements, including Stealth.Īlthough some enemies will drop remains when killed, looting in Dark Messiah of Might and Magic is mostly a fixed affair. The Magic tree grants access to new spells. The Combat tree improves the power and efficiency of physical attacks. Magic spells can be used to damage the enemy, heal the player, or serve a number of utility purposes.Īs the player completes objectives throughout the game, Dark Messiah of Might and Magic awards experience points that can be used to buy skills in one of three skill trees: Combat, Magic, and Miscellaneous. Characters with high stealth can sneak up behind enemies and perform a lethal backstab manoeuvrer, while players skilled with a bow can use it to snipe enemies from a distance. Actions include cutting ropes to release heavy objects, kicking enemies over a cliff or into a bed of spikes, and breaking support beams to collapse a structure and crush enemies underneath.Įnemies are generally difficult to kill in straightforward combat, although characters developed for this purpose may have an easier time. The game emphasizes environmental combat, by way of using scripted traps or terrain features.